feat: add experimental game engine & demo game, fix ACPI events
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@@ -69,8 +69,8 @@ namespace Hal {
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// Initialize S3 suspend support (reads FACS and \_S3_ from namespace)
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AcpiSleep::Initialize(xsdt);
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// Initialize ACPI event handling (SCI interrupt, power button)
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AcpiEvents::Initialize(fadt);
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// Note: ACPI event handling (SCI, power button) is initialized
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// from Main.cpp after the APIC subsystem is ready.
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}
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bool IsAvailable() {
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