/* * Cursor.hpp * Framebuffer information storage * Copyright (c) 2025 Daniel Hammer */ #pragma once #include #include namespace Graphics::Cursor { void Initialize(limine_framebuffer* framebuffer); uint32_t* GetFramebufferBase(); uint64_t GetFramebufferWidth(); uint64_t GetFramebufferHeight(); uint64_t GetFramebufferPitch(); void SetFramebuffer(uint32_t* base, uint64_t width, uint64_t height, uint64_t pitch); uint64_t GetFramebufferPhysBase(); void MapWriteCombining(); };