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MontaukOS/programs/src/volume/main.cpp
T

310 lines
9.4 KiB
C++

/*
* main.cpp
* MontaukOS Volume Control
* Copyright (c) 2026 Daniel Hammer
*/
#include <montauk/syscall.h>
#include <montauk/string.h>
#include <montauk/heap.h>
#include <gui/gui.hpp>
#include <gui/standalone.hpp>
#include <gui/truetype.hpp>
extern "C" {
#include <string.h>
#include <stdio.h>
}
using namespace gui;
// ============================================================================
// Constants
// ============================================================================
static constexpr int WIN_W = 280;
static constexpr int WIN_H = 164;
static constexpr int FONT_SIZE = 16;
static constexpr int FONT_SIZE_LG = 28;
static constexpr int SLIDER_X = 24;
static constexpr int SLIDER_Y = 78;
static constexpr int SLIDER_H = 8;
static constexpr int KNOB_R = 10;
static constexpr int BTN_W = 48;
static constexpr int BTN_H = 28;
static constexpr int BTN_RAD = 6;
static constexpr Color BG_COLOR = Color::from_rgb(0xFF, 0xFF, 0xFF);
static constexpr Color TEXT_COLOR = Color::from_rgb(0x22, 0x22, 0x22);
static constexpr Color ACCENT = Color::from_rgb(0x36, 0x7B, 0xF0);
static constexpr Color TRACK_BG = Color::from_rgb(0xDD, 0xDD, 0xDD);
static constexpr Color WHITE = Color::from_rgb(0xFF, 0xFF, 0xFF);
static constexpr Color MUTE_COLOR = Color::from_rgb(0xCC, 0x33, 0x33);
// ============================================================================
// State
// ============================================================================
static TrueTypeFont* g_font = nullptr;
static int g_win_w = WIN_W;
static int g_win_h = WIN_H;
static int g_volume = 80;
static bool g_muted = false;
static int g_pre_mute_vol = 80;
static bool g_dragging = false;
// ============================================================================
// Volume helpers
// ============================================================================
static void apply_volume(int vol) {
if (vol < 0) vol = 0;
if (vol > 100) vol = 100;
g_volume = vol;
montauk::audio_set_volume(0, g_volume);
}
static void refresh_volume() {
int v = montauk::audio_get_volume(0);
if (v >= 0) g_volume = v;
}
// ============================================================================
// Layout helpers
// ============================================================================
static int slider_w() {
return g_win_w - 48;
}
static int button_y() {
return g_win_h - BTN_H - 18;
}
static void get_button_rects(Rect* minus_btn, Rect* plus_btn, Rect* mute_btn) {
int total_btn_w = BTN_W * 2 + 60 + 12 * 2;
int bx = (g_win_w - total_btn_w) / 2;
int by = button_y();
if (minus_btn) *minus_btn = {bx, by, BTN_W, BTN_H};
bx += BTN_W + 12;
if (plus_btn) *plus_btn = {bx, by, BTN_W, BTN_H};
bx += BTN_W + 12;
if (mute_btn) *mute_btn = {bx, by, 60, BTN_H};
}
// ============================================================================
// Render
// ============================================================================
static void render(Canvas& canvas) {
int fh_lg = text_height(g_font, FONT_SIZE_LG);
int slider_fill_w = slider_w();
// Background
canvas.fill(BG_COLOR);
// Volume percentage (large, centered)
char vol_str[8];
snprintf(vol_str, sizeof(vol_str), "%d%%", g_muted ? 0 : g_volume);
int vw = text_width(g_font, vol_str, FONT_SIZE_LG);
Color vol_color = g_muted ? MUTE_COLOR : ACCENT;
draw_text(canvas, g_font, (g_win_w - vw) / 2, 20, vol_str, vol_color, FONT_SIZE_LG);
// "Muted" label
if (g_muted) {
const char* muted_label = "Muted";
int mw = text_width(g_font, muted_label, FONT_SIZE);
draw_text(canvas, g_font, (g_win_w - mw) / 2,
20 + fh_lg + 4, muted_label, MUTE_COLOR, FONT_SIZE);
}
// Slider track
canvas.fill_rounded_rect(SLIDER_X, SLIDER_Y, slider_fill_w, SLIDER_H, 4, TRACK_BG);
// Filled portion
int fill_w = ((g_muted ? 0 : g_volume) * slider_fill_w) / 100;
if (fill_w > 0)
canvas.fill_rounded_rect(SLIDER_X, SLIDER_Y, fill_w, SLIDER_H, 4, ACCENT);
// Knob
int knob_x = SLIDER_X + fill_w;
int knob_y = SLIDER_Y + SLIDER_H / 2;
fill_circle(canvas, knob_x, knob_y, KNOB_R, ACCENT);
fill_circle(canvas, knob_x, knob_y, KNOB_R - 3, WHITE);
// Buttons: [-] and [+] and [Mute]
Rect minus_btn, plus_btn, mute_btn;
get_button_rects(&minus_btn, &plus_btn, &mute_btn);
draw_button(canvas, g_font, minus_btn.x, minus_btn.y, minus_btn.w, minus_btn.h,
"-", Color::from_rgb(0xE0, 0xE0, 0xE0), TEXT_COLOR, BTN_RAD, FONT_SIZE);
draw_button(canvas, g_font, plus_btn.x, plus_btn.y, plus_btn.w, plus_btn.h,
"+", Color::from_rgb(0xE0, 0xE0, 0xE0), TEXT_COLOR, BTN_RAD, FONT_SIZE);
Color mute_bg = g_muted ? MUTE_COLOR : Color::from_rgb(0xE0, 0xE0, 0xE0);
Color mute_fg = g_muted ? WHITE : TEXT_COLOR;
draw_button(canvas, g_font, mute_btn.x, mute_btn.y, mute_btn.w, mute_btn.h,
"Mute", mute_bg, mute_fg, BTN_RAD, FONT_SIZE);
}
// ============================================================================
// Hit testing
// ============================================================================
static int vol_from_slider_x(int mx) {
int v = ((mx - SLIDER_X) * 100) / slider_w();
if (v < 0) v = 0;
if (v > 100) v = 100;
return v;
}
static bool handle_click(int mx, int my) {
// Slider area (generous vertical hit zone)
if (my >= SLIDER_Y - KNOB_R && my <= SLIDER_Y + SLIDER_H + KNOB_R &&
mx >= SLIDER_X - KNOB_R && mx <= SLIDER_X + slider_w() + KNOB_R) {
g_muted = false;
apply_volume(vol_from_slider_x(mx));
g_dragging = true;
return true;
}
// Buttons
Rect minus_btn, plus_btn, mute_btn;
get_button_rects(&minus_btn, &plus_btn, &mute_btn);
int by = button_y();
if (my >= by && my < by + BTN_H) {
// [-] button
if (minus_btn.contains(mx, my)) {
g_muted = false;
apply_volume(g_volume - 5);
return true;
}
// [+] button
if (plus_btn.contains(mx, my)) {
g_muted = false;
apply_volume(g_volume + 5);
return true;
}
// [Mute] button
if (mute_btn.contains(mx, my)) {
if (g_muted) {
g_muted = false;
apply_volume(g_pre_mute_vol);
} else {
g_pre_mute_vol = g_volume;
g_muted = true;
montauk::audio_set_volume(0, 0);
}
return true;
}
}
return false;
}
// ============================================================================
// Entry point
// ============================================================================
extern "C" void _start() {
// Load font
{
TrueTypeFont* f = (TrueTypeFont*)montauk::malloc(sizeof(TrueTypeFont));
if (f) {
montauk::memset(f, 0, sizeof(TrueTypeFont));
if (!f->init("0:/fonts/Roboto-Medium.ttf")) { montauk::mfree(f); f = nullptr; }
}
g_font = f;
}
refresh_volume();
// Create window
WsWindow win;
if (!win.create("Volume", WIN_W, WIN_H))
montauk::exit(1);
g_win_w = win.width;
g_win_h = win.height;
{
Canvas canvas = win.canvas();
render(canvas);
}
win.present();
while (win.id >= 0 && !win.closed) {
Montauk::WinEvent ev;
int r = win.poll(&ev);
if (r < 0) break;
if (r == 0) { montauk::sleep_ms(16); continue; }
bool redraw = false;
if (ev.type == 3) break; // close
if (ev.type == 2) {
g_win_w = win.width;
g_win_h = win.height;
redraw = true;
}
// Keyboard
if (ev.type == 0 && ev.key.pressed) {
if (ev.key.scancode == 0x01) break; // Escape
if (ev.key.scancode == 0x4D || ev.key.ascii == '+' || ev.key.ascii == '=') { // Right / +
g_muted = false;
apply_volume(g_volume + 5);
redraw = true;
} else if (ev.key.scancode == 0x4B || ev.key.ascii == '-') { // Left / -
g_muted = false;
apply_volume(g_volume - 5);
redraw = true;
} else if (ev.key.ascii == 'm' || ev.key.ascii == 'M') {
if (g_muted) {
g_muted = false;
apply_volume(g_pre_mute_vol);
} else {
g_pre_mute_vol = g_volume;
g_muted = true;
montauk::audio_set_volume(0, 0);
}
redraw = true;
}
}
// Mouse
if (ev.type == 1) {
bool clicked = (ev.mouse.buttons & 1) && !(ev.mouse.prev_buttons & 1);
bool released = !(ev.mouse.buttons & 1) && (ev.mouse.prev_buttons & 1);
if (clicked) {
if (handle_click(ev.mouse.x, ev.mouse.y))
redraw = true;
}
if (g_dragging && (ev.mouse.buttons & 1)) {
g_muted = false;
apply_volume(vol_from_slider_x(ev.mouse.x));
redraw = true;
}
if (released) {
g_dragging = false;
}
}
if (redraw) {
Canvas canvas = win.canvas();
render(canvas);
win.present();
}
}
win.destroy();
montauk::exit(0);
}